Other than that, you can just turret the same team for all of those fights - at least until 7.0 and the Howl Bomb nerfs. he doesn't get stunned) - forfeit the fight, because he will kill your Chromius before getting Howl off. Netherfist - He will cast Haymaker on turn 2. If you get hexed by either of the Frog Kisses, just forfeit and restart. Mirecroak - He will cast Frog Kiss on the 3rd and 4th turns (the turns you would be switching to Chromius and casting Howl on). There are three of the fights which need slightly different strategies Over 50% of the extra pets are Flying, so Emerald Proto Whelp's Emerald Bite plus Dragonkin racial eats them alive. You then just camp with your Emerald Proto Whelp (Emerald Dream, Ancient Blessing) until the Fel Corruption buff is off the extra enemy pets. Water Spirit - Geyser - Whirlpool - Switch to Chromius - Howl - Bite (if it will kill the elite pet) - Surge of Power otherwise. Typical "howl bomb" strat at the start of each fight. You can actually defeat every single Tanaan Terror with the same Pandaren Water Spirit / Chromius / Emerald Proto Whelp (preferably P/P) team. If you have any remarks or improvements, let me know :) When used for the backline pets you could summon him to the front with a statement like:Ĭhange(Emerald Proto-Whelp:1167) I wanted to share this with you, maybe you like it to. it is in so much of my teams I went a little overboard with scripting for him (or her?). The Emerald Proto-Whelp has so much usage in this part of town. Apart from the usual convenience items, the satchels can contain a few new pets: Although there is no quest from a quest hub associated with them, you can simply fight against them where they are and once per day you will get Fel-Touched Pet Supplies as reward for every legendary pet you beat. Once you beat all of the Terrors of Tanaan, a new achievement will be yours: Tiny Terrors in Tanaan.īut there is more to have. way 25.04, 76.21 Chaos PupIf you prefer to have this in Macros, check out this amazing macro set created by Prudentius. Thanks go to Zoltar for providing the route and to Margosch for adding TomTom waypoints: /way 75.45, 37.36 Defiled Earth The menu on the left follows the same order. It works both on ground as well as with a flying mount, no matter if you start from the Horde or Alliance camp. ![]() On the right you will find a suggested route that you can follow to farm the Terrors. With the three round cooldown it means you need to finish the legendary pet fast or this spell alone will dismantle your team. Not only does it damage your whole team considerably, but it also buffs the enemy pets in the back line massively. Most notably they all share one ability though: Fel Corruption. The legendary pets themselves always face you up first, and they have their very own skillsets. Those are chosen randomly which makes the fight a bit different every single time. ![]() ![]() Instead of being very strong on their own they bring some colleagues from the area around them, just like any other pet battle out in the wild. These pets are similar to the Beasts of Fable, yet have different mechanics with them. ![]() The Tanaan Jungle which was added in patch 6.2 brings with it 15 new pet battles: The Tiny Terrors of Tanaan! Anomalous Animals of Argus Anomalous Animals of Argus.Family Battler & Trading Post Family Battler & Trading Post.
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